

- #SAMURAI SHODOWN ANTHOLOGY REVIEW FULL#
- #SAMURAI SHODOWN ANTHOLOGY REVIEW PORTABLE#
- #SAMURAI SHODOWN ANTHOLOGY REVIEW PS2#
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#SAMURAI SHODOWN ANTHOLOGY REVIEW PORTABLE#
Still, for fans seeking a quality portable fighter, it earns a modest recommendation.Your IP address has been temporarily blocked due to a large number of HTTP requests. You can hook up with a friend in AdHoc combat, but the game takes so long to load and run that it's almost pointless.īecause of these hiccups, Samurai Shodown Anthology isn't as sharp as it should've been. It not only hampers single-player action, but multiplayer too. However, we really wish SNK did more to resolve the slowdown issue. The single player mode will last you a while and you'll enjoy experimenting with various characters. The ambient music, consisting of Japanese-themed battle tunes and strums, is elegant and faithful to the Samurai theme.
#SAMURAI SHODOWN ANTHOLOGY REVIEW FULL#
Its vividly detailed backgrounds (they're in full 3-D) and explosive visual effects will brighten your PSP screen. So do the other games, but Samurai Shodown VI is the best of the bunch. The original, with its beautifully drawn characters and zoom-in/zoom-out camera technique still looks great. SNK has always paid close attention to the game's art and it shows.
#SAMURAI SHODOWN ANTHOLOGY REVIEW PS2#
Considering it runs just fine on the PS2 and the Wii, it's odd that SNK couldn't iron out this issue on the PSP.Īt least the slowdown doesn't affect the mostly beautiful presentation.

Second, the game suffers from annoying slowdown. First, the uncomfortable d-pad makes pulling off complex maneuvers a chore, and you should expect sore thumbs. For the most part, gameplay works reasonably well in these games, although there are two things worth noting. Grapple moves are also available, including our personal favorite, Gen-An's power drill technique. A power bar fills over time, giving you limited access to even more devastating moves. While fighting, you have your quick slashes, strong slashes and kick attacks. Most of the games are still good, although Samurai Shodown III is the weakest of the bunch because of the unbalanced gameplay.


You can choose from such characters as the spiky-haired sword slasher Haohmaru, the bird-summoning Nakoruru, American swordsman Galford and his faithful canine, the green-colored claw-wielding Gen-An and fart-happy Earthquake (yep, he grabs your head and lets loose with a brown cloud), among others. Six are available, from the original SNK Neo-Geo game that started it all to the seldom-seen Samurai Shodown VI. If you haven't had a chance to play these games, there's no better time to get acquainted than with Samurai Shodown Anthology.Īlmost all of the Samurai Shodown games are here and accounted for, save for the extremely rare (and hard to translate) role-playing game for Sega Saturn. Most of SNK's franchises have already gotten their due with compilations (World Heroes, Art of Fighting, Fatal Fury), so it's about time that the company's finest one to date, Samurai Shodown, appeared in the spotlight.
