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How to download hello neighbor mod kit
How to download hello neighbor mod kit












  1. #How to download hello neighbor mod kit generator#
  2. #How to download hello neighbor mod kit code#

A ladder was added to the side of the house, allowing the player to access a new CCTV room which was previously empty. The windmill was made taller and had a ladder added to it, allowing the player to scale to the top. The room on the second floor that was originally the location of the keycard was remade into a birthday room, and this was where the mannequins and cake slices must be taken. A puzzle required the player to retrieve three slices of cake in addition to the mannequins in order to get the rifle. Firstly, the amount of mannequins was reduced to four, and they were found at various places around the house, and are essential for getting the rifle. Many things were altered in this version. The basement requires at least having the double-jump ability to navigate it. A pair of doors were added, one requiring it to be night-time to open, and the other requiring it to be midday. This would make it start moving and destroy all the barricades. This one was blue unlike the red one from the first Alpha, and the player would need to reach a control room and turn the tram car on. The tram tracks were altered, and a tram car was added.

how to download hello neighbor mod kit

#How to download hello neighbor mod kit generator#

The fridge contained the key card, frozen in a block of ice so the player needed to turn the generator off before being able to pick it up. The generator previously on the suspended room was made into the generator for the fridge, and moved to the tram station near the top of the ladder, which was then accessible via throwing an object into the shaft from a hole at the back. The hole in the roof was no longer square, and was made easier to access.

how to download hello neighbor mod kit

This time, it was heated with electricity and needed to be cooled off. The window was changed to a 45 degree rotated square, the lighting was added and the crowbar was moved to a wall. The room containing the crowbar was heavily altered. The room near the back with a ladder scaling up to it was changed from being white to patterned. The windmill was moved to the roof of the house, and had a shorter shaft. The house was similar to the previous Alpha's house, but some rooms and features were changed and swapped. The entrance to the Fear School map was openable, but contained a mannequin, a purple light and a table and chair instead of being empty like in future versions. A large crowd chattering could be heard behind each door. The entrances to the three Fear levels were added, though the levels themselves were not in the game yet. This was the first version of the house to have a windmill, though it was at the side of the house, rather than on the roof. There was only a single tram station, and it was inaccessible, as the door to the ladder shaft was closed and had no switch, and wooden boards covered either end of the station.

how to download hello neighbor mod kit

There was no tram car, and the track had barricades all over it. There was a train track just like in the first Alpha, but the track was longer and twisted more times around the house. There was still not a day/night cycle, but it was always night-time in this version instead of the continuous daytime of Alpha 2. The Neighbor's house was back to being large and colorful, though looking significantly different to the house in the first Alpha. In this version, the protagonist and the Neighbor had different-looking cars instead of a yellow version and red version of the same car. There was no intro music, other than a tense organ track. This cutscene consisted of the view switching between the player driving to their new house and the Neighbor grabbing a pair of binoculars, walking up the stairs and looking out of his window. This was also the first build to feature a tutorial and an intro cutscene. When their vision returns, the Neighbor can be seen burying the protagonist alive. Upon opening the basement, a cutscene would play where the player starts to approach the door, and then the Neighbor appears from the left, closes the door and rushes the player.

how to download hello neighbor mod kit

#How to download hello neighbor mod kit code#

They also did not need a four-digit code anymore, and in this build only, the Neighbor had 3 different chase themes, and the front doors had a unique sound effect for opening/closing. In it, the player required the same items to reach the basement, though removing boards from the basement door was altered to instead require clicking the four nails instead of just clicking the board.














How to download hello neighbor mod kit